/* File: h-type.h */

#ifndef INCLUDED_H_TYPE_H
#define INCLUDED_H_TYPE_H

/*
 * Basic "types".
 *
 * Note the attempt to make all basic types have 4 letters.
 * This improves readibility and standardizes the code.
 *
 * Likewise, all complex types are at least 4 letters.
 * Thus, almost every 1 to 3 letter word is a legal variable,
 * except for certain reserved words ('for' and 'if' and 'do').
 *
 * Note that the type used in structures for bit flags should be uint.
 * As long as these bit flags are sequential, they will be space smart.
 *
 * Note that on some machines, apparently "signed char" is illegal.
 *
 * A char/byte takes exactly 1 byte
 * A s16b/u16b takes exactly 2 bytes
 * A s32b/u32b takes exactly 4 bytes
 *
 * A sint/uint takes at least 2 bytes
 * A long/huge takes at least 4 bytes
 *
 * A real normally takes from 4 to 10 bytes
 * A vptr normally takes 4 (rarely 8) bytes
 *
 * Note that some files have already been included by "h-include.h"
 * These include <stdio.h> and <sys/types>, which define some types
 * In particular, "bool", "byte", "uint", and "huge" may be defined
 * already, possibly using "typedefs" of various kinds, and possibly
 * being defined to something other than required by my code.  So we
 * simply redefine them all using a stupid "_hack" suffix.
 *
 * Also, see <limits.h> for min/max values for sint, uint, long, huge
 * (INT_MIN, INT_MAX, 0, UINT_MAX, LONG_MIN, LONG_MAX, 0, ULONG_MAX).
 * These limits should be verified and coded into "h-constant.h", or
 * perhaps not, since those types have "unknown" length by definition.
 */



/*** Special 4 letter names for some standard types ***/


/* A generic pointer */
typedef void *vptr;


/* A string pointer */
typedef const char *cptr;


/* A real number */
typedef double real;


/* An error code */
typedef int errr;


/*
 * Hack -- prevent problems with non-MACINTOSH
 */
#undef uint
#define uint uint_hack

/*
 * Hack -- prevent problems with MSDOS and WINDOWS
 */
#undef huge
#define huge huge_hack

/*
 * Hack -- prevent problems with AMIGA
 */
#undef byte
#define byte byte_hack

/*
 * Hack -- prevent problems with C++
 */
#undef bool
#define bool bool_hack


/* Note that "signed char" is not always "defined" */
/* So always use "s16b" to hold small signed values */
/* A signed byte of memory */
/* typedef signed char syte; */

/* Note that unsigned values can cause math problems */
/* An unsigned byte of memory */
typedef unsigned char byte;

/* Note that a bool is smaller than a full "int" */
/* Simple True/False type */
typedef char bool;


/* A signed, standard integer (at least 2 bytes) */
typedef int sint;

/* An unsigned, "standard" integer (often pre-defined) */
typedef unsigned int uint;


/* The largest possible signed integer (pre-defined) */
/* typedef long long; */

/* The largest possible unsigned integer */
typedef unsigned long huge;


/* Signed/Unsigned 16 bit value */
typedef signed short s16b;
typedef unsigned short u16b;

/* Signed/Unsigned 32 bit value */
#ifdef L64	/* 64 bit longs */
typedef signed int s32b;
typedef unsigned int u32b;
#else
typedef signed long s32b;
typedef unsigned long u32b;
#endif


#endif


